SAMSUNG GALAXY Z FOLD 4

Project
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SAMSUNG GALAXY Z FOLD 4
Presentation
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Project done in collaboration with Untold Studios and provided by And then…studios Inc.
 

The concept here was to start from a microscopic point of view to reveal the whole UI in the new Samsung Galaxy Z Fold 4.

Starting from charts and stock market data of the final screen, a universe at first glance quite austere and complex, the idea was to bring more attractiveness and dynamic by going deep down into this UI world, a nice and colorful data journey.

SOVEREIGN

2050
The BIOGEN CORPORATION becomes a world leader by discovering an almost endless source of energy : The ARTIFACT
A source of immense power that can meet the world’s ever-growing energy demand. 
We have reached 12 billion human beings on Earth. 
 
2070
Following the several wars, global warming and pandemics, life on Earth has become impossible. The few vegetation that survived had to adapt by mutating, becoming toxic and creating a deadly atmosphere for all life. Humanity now lives only in City States, protected by gigantic dome shields.
There are only 5 billion of us left
 
2100 
After 50 years of research on the artifact in the greatest secret, BIOGEN discovers that it is possible to use part of the energy and to channel it into a human receptacle. 
This connection allows humans selected according to their abilities to locate other artifacts located light years away, sometimes even in other galaxies, and to teleport there. 
 
2105
The company launches its MANTICORE program, aiming to recover and use these new sources of power. The relics are intrinsically linked to their respective worlds and ensure the cohesion of an entire planet as well as all life on its surface. Many aliens and other species not yet known to mankind have understood this and are living in harmony with their world, respecting the power of the artifact and are ready to defend it in order to maintain the balance of the universe and of…everything.
 
 
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Thank you for staying so far, I hope you enjoy this little journey
Sovereign is a vast and almost endless personal project made with love

Most of the models are from MyMiniFactory

 

イコ – ICO : CASTLE IN THE MIST

main_ico_emperador_feature_002_1100px

イコ - ICO 
 Castle in the Mist

This project is a tribute to the original game ICO, released for the Playstation 2 in 2001.

 

I played around these memories, frozen in this indestructible thing with few porous holes that memory is.

A sweet poetic journey with an ethereal background form.

I discovered this piece of art when i was a teenager through the Alif Tree’s video clip ANAPODA and then the game itself . 

It resonated with me instantly and allowed me to discover a sumptuous universe that even today, 20 years later, is still deeply anchored in my soul.

_

 

About the synopsis of the game: 

Ico is a young boy born with horns. convinced of a curse, the villagers call upon the services of faceless knights. 

After a long journey, these knights lock him up alive among a large number of sarcophagi in an abandoned fortress. 

He escapes his fate and meets Yorda, a strange young girl. The two protagonists, although they don’t speak the same language, help each other to escape from the castle, Ico watching over the frail Yorda, whom hordes of chimeras are trying to prevent from escaping.

 

Special thanks to Fumito Ueda and team Ico.

ico_emperador_pierre_art director
ico_emperador_pierre_art director
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BEHIND THE SCENE


ORIGINAL GAME FOOTAGE

RED

Red is a project where I wanted to focus on a story-telling concept through cinematographic atmosphere.

It’s something like a small trailer, where there is more interrogations than answers.

Trailers should not reveal anything, they should be like the back cover of a book where your imagination will do the big part of the job.

Inspired by film noir movies, I wanted to try a graphic narration with a thriller background.

A little space where thirst of justice and insanity can sometimes merge together till we can’t make a difference anymore.

RED IS A PROJECT WHERE I WANTED TO FOCUS ON A STORY-TELLING CONCEPT THROUGH CINEMATOGRAPHIC ATMOSPHERE.
IT’S SOMETHING LIKE A SMALL TRAILER, WHERE THERE IS MORE INTERROGATIONS THAN ANSWERS. 
TRAILERS SHOULD NOT REVEAL ANYTHING, THEY SHOULD BE LIKE THE BACK COVER OF A BOOK WHERE YOUR IMAGINATION WILL DO THE BIG PART OF THE JOB.


INSPIRED BY FILM NOIRS MOVIES, I WANTED TO TRY A GRAPHIC NARRATION WITH A THRILLER BACKGROUND.
A LITTLE SPACE WHERE THIRST OF JUSTICE AND INSANITY CAN SOMETIMES MERGE TOGETHER TILL WE CAN’T MAKE A DIFFERENCE ANYMORE. 

 

NOESIS

 
I remember as a child running after dragonflies.
Fascinated, amazed when at nightfall, the fireflies danced in the warm air of the field.
 
 
Where are they gone now ?
 
Maybe it was just a dream.
Or perhaps they are hiding from me, 
from our technology…
 
 
We’ve created majestic universes with endless potential,
but we’ve also distorted our reality, our identity, my humanity.
 
Lulled by this sweet illusion of control,
Haven’t we created our own jail ?
 
 
 
NOESIS

 

NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
NOESIS, Pierre Emperador Designer and Art Director
MUSIC
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Thomas Farnon – Sleep
DIRECTION
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Direction, Design & Animation : Pierre Emperador

RAINBOW NOVA

Pierre Emperador Designer and Art Director

– It’s all right.

You have the right to be lost. 
In this vast ocean that the universe is, some stars shine, others fade away, and so goes life, this undulating flow of emotions and memories.

 
– Is it these emotions, these memories that at night respond to my cries?

 
– Everything is fine, it’s a symphony. 
The symphony of thousands passing stars, filling you with their memories. 
Sometimes sad, like a sailor who has lost the lure of the sea and finds himself alone facing the abyss of his sorrow.
Sometimes joyful, like the sweet memory of the first sunshine ray caressing your naked skin. 
Open your heart, let yourself go and listen to the melody of their life.
Draped in an ocean of colours, this whisper tells a story, a unique story to each one of us if we listen carefully. 


-I’m cold and also a little afraid…

– It’s all right, listen to this inner warmth, tame it, let it invade you and in your footsteps will be born constellations, rich and colourful universes where your desires and dreams will blossom. 
After all, perhaps the Novas are also mourning the distant memory of their friend the sun, trying to call him one last time. 
Unless their outburst was just a simple hiccup.

OURANOS

Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
‘Somewhere far beyond the mountains, the oceans and all known land, when the real is not enough, 
hides the home of the imagination. 
Last little refuge where by pushing its front door we meet this often controversial goddess who makes us dream and evolve in other universes’
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr
Pierre Emperador Motion Designer / Art Director based in Montréal www.emperador.fr

REEL 2018

REEL 2018

A fresh and new selection of my recent professional and personal work.
Music : COLD – Existence